Projects

A collection of academic and personal projects spanning computer vision, robotics control, and machine learning applications. These projects demonstrate my hands-on experience with various technologies and problem-solving approaches.

3D Reconstruction using Gaussian Splatting and Simulation Integration

A toy project using 3D Gaussian splatting (Free-SurGS) for 3D reconstruction from images; integrate the reconstructed mesh into AMBF simulator as a static object and enable teleoperation.

Johns Hopkins University | 2025

Neural Radiance Fields (NeRF) Implementation

Neural Radiance Fields for 3D scene reconstruction

Worcester Polytechnic Institute | 2022

FaceSwap Implementation using PRNet

Implementation of FaceSwap algorithms and Neural Radiance Fields for 3D scene reconstruction

Worcester Polytechnic Institute | 2022

Visual Inertial Odometry with Multi-Scale Constraint Kalman Filter

Implementation of VIO using multi-scale constraint Kalman filtering techniques

Worcester Polytechnic Institute | 2022

Adaptive Robustness Control Design for UAV with ROS Gazebo

Design and implementation of adaptive robust control for UAV systems in simulation

Worcester Polytechnic Institute | 2022

Laboratory Animal Surgery

Training course in laboratory animal surgical procedures

Worcester Polytechnic Institute | 2021

Autonomous Racing Car Dynamic and Control Design

Design and implementation of dynamics and control systems for autonomous racing vehicles

University of California, Berkeley | 2018

Object Tracking Mechatronics System Design and Manufacturing

Design and manufacture of a mechatronic system for object tracking

University of California, Berkeley | 2018

Real-Time Bubble Recognition

Computer vision system for real-time bubble detection and recognition

University of California, Berkeley | 2018